![]() |
Polar | Haven | .net | ![]() |
Star Wars:CCG Database |
The mechanics for a Podrace are contained on the Epic Event card Boonta Eve Podrace. Although
you can participate in a race without a Podracer card (you are using a generic Podracer), you'll find
your chances of winning are greatly enhanced when using cards like Sebulba's Podracer or Anakin's
Podracer.
Deploy - Podracer cards deploy during your Deploy Phase (for free unless specified otherwise) to your
side of the race location indicated in their game text. You do not need presence or Force icons to deploy
your Podracer.
Race Destiny and Race Total - The Epic Event indicates when you may draw race destiny. Race
destiny draws that you decide to use are stacked on your Podracer (or on the Podrace Arena if you
have no Podracer there) in the order they are drawn, and your race total is the sum of all race destiny
draws stacked on a particular Podracer (as well as any modifiers). Either player may look through any race
destiny stack at any time (being careful not to change the order of the cards there).
Damage and Repair - During a race, your Podracer may become 'damaged' by cards such as Hit
Racer and Losing Track. To indicate this, rotate the Podracer 180 degrees such that it is upside down
with respect to its owner (note that damaging an already damaged Podracer has no effect). While
damaged, you may draw race destiny normally, but if you choose to use that race destiny (by placing it
on your damaged Podracer) you must first lose 1 Force. If your damaged Podracer is 'repaired' (such as
by a Pit Droid) return it to its normal orientation.
Using Multiple Podracers in a Race - You can deploy more than one type of Podracer for a single
race (although at this time, Light Side has only Anakin's Podracer available.) As specified on the Epic
Event, you are only normally entitled to draw one race destiny per Control Phase, so if you have more
than one Podracer at the Arena, you must state which Podracer you are drawing for before you draw
the destiny.
|